--== READ ME ==--.txt
----------------------------------------
G'day.. Jynks here.
----------------------------------------
This is my 1st ever mod. I made it as
a way to get some grounding in
zScripting as part of my modding
journey. I'm pretty happy with it!
It's simple, but I think it's
something I will actually use myself,
so maybe others will like it too.
The main goal was just to poke around
in zScript and get an idea of how it
all works.
----------------------------------------
aJynks Level Info Mod
----------------------------------------
This mod is a shameless rip-off of
dsda-Doom's level info. It's a small
mod that displays level info on the
screen:
- Time played on the map (H:M:S:Tics)
- If there's no hour value, it's
omitted.
- uzDoom uses 35 tics per second.
I added math to convert that to
60 tics per second because it
looked cooler.
- Custom Font
- A completely new font from
daFonts, made in uzDoom’s Unicode
format.
- Menu Config System
- Move the widget anywhere on
screen.
- Set the info text to display on a
single line.
- Set the info to show vertically.
- Scale the widget.
- Switch between my custom font and
Doom’s default fonts.
- Change colour of different text
elements. (Requested feature)
- Choose whether to show total
Kills, Items, and Secrets.
- Custom Name Tag widget (great for
YouTubers).
- Toggle map name and map slot
display, fully configurable.
NOTE: This mod is for uzDoom only.
----------------------------------------
What is +DeathCounter?
----------------------------------------
You should see a version of the latest
(and last) editions of the mod with
+DeathCounter in the file name.
This adds a new info widget that shows
the current deaths on a given map.
It will not reset if you load or
respawn. The way to reset the count
is to END LEVEL naturally (linedef or
switch) or start a new game.
It’s in a separate file because
LevelInfo is made to be compatible
with everything (hopefully), but the
death counter code is more complex.
I have no way to test it in co-op or
deathmatch, and I have no idea—nor
the inclination—to find out how
stable it is. It was