/public/HUDs/uzDoom/dsda-Style Level Info/


Name Type Size Date
../ Directory
--== READ ME ==-- readme 2kb 08-Dec-2025
 
aJynks_LevelInfo_Demo.jpg jpg 244kb 08-Dec-2025
aJynks_LevelInfo_v3.0 (+DeathCounter).pk3 pk3 284kb 30-March-2025
aJynks_LevelInfo_v3.0.pk3 pk3 282kb 30-March-2025

aJynks_LevelInfo_Demo.jpg

--== READ ME ==--.txt

----------------------------------------
            G'day.. Jynks here.
----------------------------------------

This is my 1st ever mod. I made it as
a way to get some grounding in
zScripting as part of my modding
journey. I'm pretty happy with it!
It's simple, but I think it's
something I will actually use myself,
so maybe others will like it too.

The main goal was just to poke around
in zScript and get an idea of how it
all works.

----------------------------------------
        aJynks Level Info Mod
----------------------------------------

This mod is a shameless rip-off of
dsda-Doom's level info. It's a small
mod that displays level info on the
screen:

 - Time played on the map (H:M:S:Tics)  
   - If there's no hour value, it's
     omitted.  
   - uzDoom uses 35 tics per second.
     I added math to convert that to
     60 tics per second because it
     looked cooler.

 - Custom Font  
   - A completely new font from
     daFonts, made in uzDoom’s Unicode
     format.

 - Menu Config System  
   - Move the widget anywhere on
     screen.  
   - Set the info text to display on a
     single line.  
   - Set the info to show vertically.  
   - Scale the widget.  
   - Switch between my custom font and
     Doom’s default fonts.  
   - Change colour of different text
     elements. (Requested feature)  
   - Choose whether to show total
     Kills, Items, and Secrets.  
   - Custom Name Tag widget (great for
     YouTubers).  
   - Toggle map name and map slot
     display, fully configurable.

NOTE: This mod is for uzDoom only.

----------------------------------------
        What is +DeathCounter?
----------------------------------------

You should see a version of the latest
(and last) editions of the mod with
+DeathCounter in the file name.

This adds a new info widget that shows
the current deaths on a given map.
It will not reset if you load or
respawn. The way to reset the count
is to END LEVEL naturally (linedef or
switch) or start a new game.

It’s in a separate file because
LevelInfo is made to be compatible
with everything (hopefully), but the
death counter code is more complex.

I have no way to test it in co-op or
deathmatch, and I have no idea—nor
the inclination—to find out how
stable it is. It was